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EVERLEAF SKILL DATABASE

Skills

Skill names and per-level data from the server's Skill.wz files.

434player-useful recordsCleaned live catalog
ArtIDSkillCategory / description
13111005Eagle EyeSkillOpen record →[Master Level : 10]\nTransforms into Eagle Eye, a heroic figure who was able to use his bow more freely and skillfully than anyone else for 120 sec. This will enhance the character's Speed and Jump stats and allow the character to use the exclusive skills of Eagle Eye.
1005Echo of Hero2 matching server IDs consolidatedOpen record →[Master Level : 1]\n Increase weapon attack and magic attack on all players around. \n#cTerms between skills : 2hours#
10001005Echo of HeroSkillOpen record →[Master Lever : 1]\n Increase weapon attack and magic attack on all players around. \n#cTerms between skills : 2hours#
2110001Element Amplification2 matching server IDs consolidatedOpen record →[Master Level : 30]\n Boosts the capacity for all Magic attacks by using additional MP.
12110001Element AmplificationSkillOpen record →[Master Level : 20]\nIncrease all Magic Attacks by using more MP.
2111006Element CompositionSkillOpen record →[Master Level : 30]\nAttacks a single monster by splashing a Poison drop. With a given success rate, the monster gets temporarily poisoned.
2211006Element CompositionSkillOpen record →[Master Level : 30]\nAttacks a single monster with Magic attack of Ice and Lightning features combined. Very effective to the monsters vulnerable to ice and lightning, and if struck, the monster will freeze.
5220001Elemental BoostSkillOpen record →Increases the potency of Flamethrower and Ice Splitter.
12101005Elemental ResetSkillOpen record →[Master Level : 20]\nMake all Elemental Attack to Non-elemental Attack for a given duration.
1310000Elemental ResistanceSkillOpen record →[Master Level : 20]\n Gains resistance against all Magic attacks (Fire, Cold, Lightning & Poison.)
2310000Elemental ResistanceSkillOpen record →[Master Level : 20]\nGains a higher tolerance for all element-based spell attacks from the enemy.
12110000Elemental ResistanceSkillOpen record →[Master Level : 20]\nGains a higher tolerance for all Elemental Attacks from the enemy.
2121005ElquinesSkillOpen record →Calls upon the Elquines familiar, who is ice-based. Attacks up to 3 monsters.\nRequired skill : #cFire Demon level 5 and above#
1000002EndureSkillOpen record →[Master Level : 8]\nEven when hanging on the rope or on a ladder, you'll be able to recover some HP after a certain amount of time.\nRequired Skill : #cAt least Level 3 on Improving MaxHP Increase.#
4100002Endure2 matching server IDs consolidatedOpen record →[Master Level : 20]\nRecovers additional amount of HP and MP.
5111002Energy BlastSkillOpen record →[Master Level : 30]\nBlasts a ball of energy to attack multiple monsters at once. This skill can only be used when #cthe energy is fully charged#.\nRequired Skill : #cLevel 1 of Energy Charge#
15101005Energy BlastSkillOpen record →[Master Level : 20]\nBlasts a ball of energy to attack multiple monsters at once. This skill can only be used when #cthe energy is full charged#.\nRequired Skill : #cLevel 1 of Energy Charge#
2001004Energy BoltSkillOpen record →[Master Level : 20]\nUse MP to attack one enemy.
5110001Energy ChargeSkillOpen record →[Master Level : 40]\nA set amount of energy is charged after every attack. When the energy is fully charged, this will automatically trigger the effects of the Body Attack and Stance will be triggered at a specific rate. This will allow you to use energy-related skills.
15100004Energy ChargeSkillOpen record →[Master Level : 20]\nA set amount of energy is charged after every attack. When the energy is full charged, this will automatically trigger the effects of the Body Attack and Stance, and will allow you to use energy-related skills.
5111004Energy Drain2 matching server IDs consolidatedOpen record →[Master Level : 20]\nUses energy to convert the lost HP of a monster into your own HP. This skill can only be used when #cthe energy is full charged#.\nRequired Skill : #cLevel 1 of Energy Charge#
5121002Energy OrbSkillOpen record →Uses a blast of powerful energy to strike a monster. If there are other monsters around the affected monster, they will also be affected by this potent ball of energy. Only available when the #cenergy is fully charged#.\nRequired Skill : #cLevel 1 of Ener
1121010EnrageSkillOpen record →Temporarily increases the attacking ability by using up the 10 combo counters.
2111002ExplosionSkillOpen record →[Master Level : 30]\nAttacks up to 6 surrounding monsters by creating an explosion around the character, using fire-based attacks.
11101002Final AttackSkillOpen record →[Master Level : 30]\nEnables consecutive attacks when an attack skill is applied at a regular interval and pre-established amount of MP is used. It only applies when a one-handed or a two-handed Sword is in hand. \nRequired Skill : #c At least Lv.3 on Sword Mastery#
13101002Final AttackSkillOpen record →[Master Level : 30]\nConsecutive attack is activated by using a pre-established amount of MP after applying the attack skill at a regular interval. It only applies when the bow is equipped in hand. \nRequired Skill : #c At least Level 3 on Bow Mastery #
1100003Final Attack : AxeSkillOpen record →[Master Level : 30]\nStrikes an another, far deadlier blow following the initial attack with a given success rate. It works only when holding a one-hand or two-hand axe.\nRequired Skill : #cAt least Level 3 on Axe Mastery#
3100001Final Attack : BowSkillOpen record →[Master Level : 30]\nStrikes an another, far deadlier blow following the initial attack with a given success rate. It works only when holding a bow.\nRequired Skill : #cAt least Level 3 on Bow Mastery#
1200003Final Attack : BWSkillOpen record →[Master Level : 30]\nStrikes an another, far deadlier blow following the initial attack with a given success rate. It works only when holding a one-hand or two-hand blunt weapon.\nRequired Skill : #cAt least Level 3 on BW Mastery#
3200001Final Attack : CrossbowSkillOpen record →[Master Level : 30]\nStrikes an another, far deadlier blow following the initial attack with a given success rate. It works only when holding a crossbow.\nRequired Skill : #cAt least Level 3 on Crossbow Mastery#
1300003Final Attack : Pole ArmSkillOpen record →[Master Level : 30]\nStrikes an another, far deadlier blow following the initial attack with a given success rate. It works only when holding a one-hand or two-hand pole arm.\nRequired Skill : #cAt least Level 3 on Pole Arm Mastery#
1300002Final Attack : SpearSkillOpen record →[Master Level : 30]\nStrikes an another, far deadlier blow following the initial attack with a given success rate. It works only when holding a one-hand or two-hand spear.\nRequired Skill : #cAt least Level 3 on Spear Mastery#
1100002Final Attack : Sword2 matching server IDs consolidatedOpen record →[Master Level : 30]\nStrikes an another, far deadlier blow following the initial attack with a given success rate. It works only when holding a one-hand or two-hand sword.\nRequired Skill : #cAt least Level 3 on Sword Mastery#
21120005Final BlowSkillOpen record →Swings Polearm widely to incur significant damage to up to 12 monsters at once. Only works right after triggering #cTriple Swing#.\nRequired Skill : #cTriple Swing Level 20#\n[Command : Triple Swing + #cArrow Key : Down + attack key#]
21100002Final ChargeSkillOpen record →[Master Level : 30]\nJust pushes the enemy forward. Only available right after #cTriple Swing#.\nRequired Skill : #cTriple Swing Level 20 and above#\n[Command : triple attack, #cArrow Key : Right + attack#]
21110003Final CrossSkillOpen record →[Master Level : 30]\nTosses up 12 monsters in the air. The monsters that are in the air will be vulnerable to attacks, therefore receiving more damage than on the ground. Can only triggered right after Triple Swing.\nRequired Skill : #cTriple Swing Level 20#\n[Command : #cArrow Key : Up + attack key#]
2101004Fire ArrowSkillOpen record →[Master Level : 30]\nAttacks a single monster with a fire arrow using the magic power. Applies 1.5 times the damage to the ice-based enemies, whereas fire-based enemies receive half the damage, if that.
12101002Fire ArrowSkillOpen record →[Master Level : 20]\nA Fire Arrow is generated using magic and is shot at an enemy. It is especially effective on enemies with ice attribute.
1211003Fire Charge: SwordSkillOpen record →[Master Level: 30]\n Temporarily adds an element of fire into the sword. It gets cancelled when the charge blow is used or it simply expires.
2121003Fire DemonSkillOpen record →Provides consistent damage to a monster using a ball of fire from the Fire Demon. Monsters stricken by Fire Demon become vulnerable to ice-based attacks.